Boom! Party
About the Project
Boom! Party is an unreleased life simulation game developed by Lilith Games promising a mix of familiar life sim and in-game socialising, it'll also come with a packaged game editor.
Genre: Simulation
Engine: Avatar Engine
Platform: Mobile
Team Size: 200+
Screenshots




Role(s) and Responsibilities
Technical Designer
As a Technical Designer on this large-scale mobile game project, I was responsible for:
- Cross-functional Collaboration: Collaborated with cross-functional teams and oversaw acceptance testing for physics, terrain, and matchmaking systems in the Avatar game engine.
- Plugin Development: Developed plugin tools that provided versatile technical solutions for the game design and art teams, significantly improving the production pipeline efficiency.
- Gameplay Features: Designed and implemented multiple gameplay features for Project Party, including collecting mechanics and inventory systems, contributing to a more engaging player experience.
- Editor Tools: Reconstructed the cutscene editor and designed the quest system for a narrative-driven game framework (Revolver Editor), enhancing the storytelling mechanics and the usability of the Avatar game engine.