Boom! Party

About the Project

Boom! Party is an unreleased life simulation game developed by Lilith Games promising a mix of familiar life sim and in-game socialising, it'll also come with a packaged game editor.

Genre: Simulation

Engine: Avatar Engine

Platform: Mobile

Team Size: 200+

Screenshots

Boom! Party Screenshot 1
Boom! Party Screenshot 2
Boom! Party Screenshot 3
Boom! Party Screenshot 4

Role(s) and Responsibilities

Technical Designer

As a Technical Designer on this large-scale mobile game project, I was responsible for:

  • Cross-functional Collaboration: Collaborated with cross-functional teams and oversaw acceptance testing for physics, terrain, and matchmaking systems in the Avatar game engine.
  • Plugin Development: Developed plugin tools that provided versatile technical solutions for the game design and art teams, significantly improving the production pipeline efficiency.
  • Gameplay Features: Designed and implemented multiple gameplay features for Project Party, including collecting mechanics and inventory systems, contributing to a more engaging player experience.
  • Editor Tools: Reconstructed the cutscene editor and designed the quest system for a narrative-driven game framework (Revolver Editor), enhancing the storytelling mechanics and the usability of the Avatar game engine.